Resistance Illaoi

Resistance Illaoi

modeling WIP process, cannibalize from previous models to fit the rig and get a head start.

modeling WIP process, cannibalize from previous models to fit the rig and get a head start.

Texturing Process!

Texturing Process!

Resistance Illaoi Skin Spotlight - League of Legends

Resistance Illaoi

this is from earlier this year, i've just haven't gotten around to posting work stuff much.
had a chance to work on Resistance Illaoi with the community where they chose this design over 2 others & then we wrote up articles on the Riot's skins team pipeline. I had the opportunity to do a write up on the modeling & texturing aspect, while i was mid process!
https://nexus.leagueoflegends.com/en-us/2018/01/battlecast-illaoi-modeling-and-texturing/ (edited by Will Starck!)

Model and Textures by me
Concept: Jon Buran
Tech Art: Aaron Pfau
Animation: Drew Morgan
FX: Oli McDonald
Sound: Alison Ho
Splash: Bo Chen (https://www.artstation.com/artwork/JY4yD)
QA: Katey Anothony
Art Lead: Seth Haak
PO: Carlos Giffoni
Thanks for all the feedback from Oscar Monteon, Pio Ravago, & the character team!

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